PKMN TEAM BUILDER
Normal

Normal Type Weakness

Normal-type Pokémon are weak against Fighting — they take 2× (super-effective) damage from these. They resist nothing in particular (½×), and take no damage from Ghost (0×).

The fastest way to beat a Normal Pokémon is to attack with a type it is weak to (Fighting). See the best counters below, or drop your team into the builder to spot Normal weaknesses on your own six.

Normal-type Pokémon are…

Weak to (2×)
Immune to (0×)

Normal moves are…

Not very effective vs
No effect on

Matchups shown for a pure Normal-type; a second type changes the math — check any specific Pokémon’s page for its exact weaknesses.

Best counters to Normal — what beats Normal-type Pokémon

These Pokémon resist Normal’s attacks and hit it super-effectively with Fighting moves. Tap one to scout it, or assemble them into a team below.

Build a team that beats Normal

The team below is pre-loaded with the top counters to Normal. Swap any slot and the weakness chart updates live — a balanced team wants no attacking type hitting three or more of your six. Prefer a blank slate? Open the full team builder.

MarshadowMarshadow
FightingGhost
Edit set
AnnihilapeAnnihilape
FightingGhost
Edit set
CobalionCobalion
SteelFighting
Edit set
TerrakionTerrakion
RockFighting
Edit set
LucarioLucario
FightingSteel
Edit set
KoraidonKoraidon
FightingDragon
Edit set
55
out of 100

Structurally exposed

Provisional rating

Pokémon team rating

Several shared weaknesses or coverage gaps need attention. Based on typing, switch-ins and selected attacks. This is not a prediction of match results.

1

4 members are weak to Psychic

4 Pokémon are weak to Psychic, with no resistance or immunity to switch into.

Psychic
2

4 members are weak to Fairy

4 Pokémon are weak to Fairy, with no resistance or immunity to switch into.

Fairy
3

3 members are weak to Ground

3 Pokémon are weak to Ground, with no resistance or immunity to switch into.

Ground

Best one-click upgrades

Team weakness analysis

Each row shows damage from one attacking type. Several red cells in a row indicate a shared weakness.

Unresolved weaknesses — no member resists these types:

GroundFlyingPsychicGhostFairy
TypeMarshadowAnnihilapeCobalionTerrakionLucarioKoraidonWeak
Normal
0
0
½
½
½
·
Fire
½
½
2
Water
½
1
Electric
½
·
Grass
½
½
½
1
Ice
½
½
1
Fighting
0
0
3
Poison
½
½
0
½
0
·
Ground
3
Flying
3
Psychic
4
Bug
¼
¼
¼
½
¼
½
·
Rock
½
½
¼
½
¼
½
·
Ghost
2
Dragon
½
½
1
Dark
½
½
½
½
·
Steel
½
½
1
Fairy
4

Offensive coverage

Types hit super-effectively by your team’s own types and selected damaging moves.

No super-effective attack against:

WaterElectricGrassFightingPoisonGround

Frequently asked questions

What is Normal weak against?

Normal-type Pokémon are weak against Fighting — they take 2× (super-effective) damage from Fighting-type moves.

What beats Normal-type Pokémon?

The best counters resist Normal and hit it super-effectively with Fighting moves — for example Marshadow, Annihilape, Cobalion, Terrakion, Lucario, Koraidon.

What is super effective against Normal?

Fighting-type moves are super-effective against Normal. Normal Pokémon are, in turn, immune to Ghost.

What is Normal strong against?

Normal moves are super-effective against nothing in particular, and have no effect on Ghost.

All Normal-type Pokémon (158)

Related type weaknesses

New to type matchups? Read the complete Pokémon type chart guide or open the full interactive type chart.