PKMN TEAM BUILDER
Ground

Ground Type Weakness

Ground-type Pokémon are weak against Water, Grass, Ice — they take 2× (super-effective) damage from these. They resist Poison, Rock (½×), and take no damage from Electric (0×).

The fastest way to beat a Ground Pokémon is to attack with a type it is weak to (Water, Grass, Ice). See the best counters below, or drop your team into the builder to spot Ground weaknesses on your own six.

Ground-type Pokémon are…

Weak to (2×)
Resistant to (½×)
Immune to (0×)

Ground moves are…

Super-effective vs
Not very effective vs
No effect on

Matchups shown for a pure Ground-type; a second type changes the math — check any specific Pokémon’s page for its exact weaknesses.

Best counters to Ground — what beats Ground-type Pokémon

These Pokémon resist Ground’s attacks and hit it super-effectively with Water, Grass, Ice moves. Tap one to scout it, or assemble them into a team below.

Build a team that beats Ground

The team below is pre-loaded with the top counters to Ground. Swap any slot and the weakness chart updates live — a balanced team wants no attacking type hitting three or more of your six. Prefer a blank slate? Open the full team builder.

ArticunoArticuno
IceFlying
Edit set
GyaradosGyarados
WaterFlying
Edit set
MantineMantine
WaterFlying
Edit set
CramorantCramorant
FlyingWater
Edit set
SwannaSwanna
WaterFlying
Edit set
JumpluffJumpluff
GrassFlying
Edit set
54
out of 100

Structurally exposed

Provisional rating

Pokémon team rating

Several shared weaknesses or coverage gaps need attention. Based on typing, switch-ins and selected attacks. This is not a prediction of match results.

1

6 members are weak to Rock

6 Pokémon are weak to Rock, with no resistance or immunity to switch into.

Rock
2

5 members are weak to Electric

5 Pokémon are weak to Electric, with no resistance or immunity to switch into.

Electric
3

Move coverage is still provisional

Add damaging moves in the set editor. The current coverage check uses only the Pokémon’s own types.

NormalElectricIcePoisonPsychic

Best one-click upgrades

Team weakness analysis

Each row shows damage from one attacking type. Several red cells in a row indicate a shared weakness.

Unresolved weaknesses — no member resists these types:

ElectricIcePoisonFlyingRock
TypeArticunoGyaradosMantineCramorantSwannaJumpluffWeak
Normal
·
Fire
½
½
½
½
2
Water
½
½
½
½
½
·
Electric
5
Grass
½
¼
·
Ice
1
Fighting
½
½
½
½
½
·
Poison
1
Ground
0
0
0
0
0
0
·
Flying
1
Psychic
·
Bug
½
½
½
½
½
·
Rock
6
Ghost
·
Dragon
·
Dark
·
Steel
½
½
½
½
1
Fairy
·

Offensive coverage

Types hit super-effectively by your team’s own types and selected damaging moves.

No super-effective attack against:

NormalElectricIcePoisonPsychicGhostDarkSteelFairy

Frequently asked questions

What is Ground weak against?

Ground-type Pokémon are weak against Water, Grass, Ice — they take 2× (super-effective) damage from Water, Grass, Ice-type moves.

What beats Ground-type Pokémon?

The best counters resist Ground and hit it super-effectively with Water, Grass, Ice moves — for example Articuno, Gyarados, Mantine, Cramorant, Swanna, Jumpluff.

What is super effective against Ground?

Water, Grass, Ice-type moves are super-effective against Ground. Ground Pokémon are, in turn, immune to Electric.

What is Ground strong against?

Ground moves are super-effective against Fire, Electric, Poison, Rock, Steel, and have no effect on Flying.

All Ground-type Pokémon (94)

Related type weaknesses

New to type matchups? Read the complete Pokémon type chart guide or open the full interactive type chart.